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Misfit Model 3D 1.3.8 Beta – freeware

Welcome to this page, please consider trying the following software named “Misfit Model 3D 1.3.8 Beta“, here is the concise language to describe its function or features – An OpenGL-based 3D model editor that works with triangle-based models.


With this program, you can: OpenGL-based 3D model editor works with triangle-based models. and the below is its basic information:
  • License: Freeware
  • File Size: 12.34MB
  • Released date: 2009/3/9
  • Developer: Misfit Model 3D 1.3.8 Beta
  • Suitable Platforms: Win 2000/XP
Developer’s description: Misfit Model 3D 1.3.8 Beta – An OpenGL-based 3D model editor that works with triangle-based models.
Misfit Model 3D is an OpenGL-based 3D model editor that works with triangle-based models. It supports multi-level undo, skeletal animations, texturing, scripting, command-line batch processing, and a plugin system for adding new model and image filters. Complete online help is included. It is designed to be easy to use and easy to extend with plugins and scripts.What’s New in version 1.3.8 Beta:Don’t report power of two warning for background imagesAllow undo for texture coordinate vertex selectionRotate texture coordinatesHorizontal/vertical flip texture coordinatesAllow user to set color of texture coordinate lines and selection vertices.Include hidden triangles in BSP tree calculation, but don’t render hidden trianglesChange Hide Unselected so that it operates on the face level rather than face and vertexAdd group clean-up window that removes identical/unused groups and materialsShow dimensions of selected geometry in context panelAdded grid unit distance to status barIn MD3, use anim name + frame num for frame name on exportUse QString::toDouble instead of atof for localization reasonsFix incorrect group/texture mapping for copy/pasteFix viewport drawing mode so that it is applied to loaded modelsFix texture rendering after deleted textures (off by one on greater index)Fix to draw proper normals for ungrouped geometry in skeletal animationsFix to prevent selection of hidden faces when using the "ignore back-facing" optionFix broken shortcuts on geometry sub-menusFix coverage build/autoconfFix MD2 export (vertex/texture coord indices)Fix relative path to parent dir for textures in OBJ formatFix cursor, reset coords, and zoom on texture coordinates windowFix help links on WindowsFix several compilation warnings… click here for more…

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