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Kerkythea 2008 v2.0.1.9 – freeware

Welcome to this page, please consider trying the following software named “Kerkythea 2008 v2.0.1.9“, here is the concise language to describe its function or features – Kerkythea is a stand alone rendering engine.


With this program, you can: stand alone rendering engine and the below is its basic information:
  • License: Freeware
  • File Size: 3.02MB
  • Released date: 2008/10/18
  • Developer: Kerkythea 2008 v2.0.1.9
  • Suitable Platforms: Windows (All), Linux
Developer’s description: Kerkythea 2008 v2.0.1.9 – Kerkythea is a stand alone rendering engine.
Kerkythea is a stand alone rendering engine.Supported 3D File Formats:3DS FormatOBJ FormatXML (internal) FormatSIA (Silo) Format (partially supported) Supported Image Formats:All supported by FreeImage library[JPG, BMP, PNG, TGA, HDR included] Supported Materials:MattePerfect Reflections/RefractionsBlurry Reflections/RefractionsTranslucencyDielectric MaterialPhong MaterialWard Anisotropic MaterialLafortune MaterialThin Glass MaterialAnisotropic Ashikhmin MaterialLayered Material (additive combination of the above) Supported Shapes:Triangulated MeshesSpheresPlanes Supported Lights:Point OmniPoint SpotPoint DiffuseArea DiffuseSoft-ShadowAmbient LightingSky Lighting[Physical Sky, SkySphere Bitmap (Normal or HDRI)] Supported Textures:Constant ColorsBitmaps (Normal and HDRI)Procedurals[Perlin Noise, Marble, Wood, Wave, Checker]Any Weighted or Multiplicative Combination Supported Features:Bump MappingNormal MappingClip MappingBevel Mapping (an innovative KT feature!)Edge OutliningDepth of FieldFogIsotropic Volume ScatteringFaked CausticsFaced TranslucencyDispersionAntialiasing[3×3 extra rays, 3×3 stratified iterative, texture filtering] Supported Camera Types:Planar Projection[Pinhole, Thin Lens]Cylindrical PinholeSpherical Pinhole Supported Rendering Techniques:Classic Ray TracingPath Tracing (Kajiya)Bidirectional Path Tracing (Veach & Guibas)Photon Mapping (Jensen)[mesh maps, photon maps, final gathering, irradiance caching, caustics]Diffuse Interreflection (Ward)Depth Rendering Application Environment:OpenGL Real-Time ViewerMaterial EditorEasy Rendering CustomizationSun/Sky CustomizationScript SystemAll of the above integrated in a compact application! 🙂 certain features may be absent on some of the rendering techniques… click here for more…

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